A Tale of Triumph or a Tale of Caution? Dungeons & Dragons’ OGL and Its Effects on Intellectual Property

In 2000, Wizards of the Coast had the choice to protect its intellectual property rights or allow players to use its Dungeons & Dragons content for their own creations. They chose the latter, allowing third parties to create custom D&D content. Recently, a leaked document of Wizards' Open Game License sparked outrage in the gaming industry.


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